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Forgot README and gitmodules.
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David Stutz committed May 22, 2018
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3 changes: 0 additions & 3 deletions .gitmodules
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[submodule "code/daml-shape-completion"]
path = code/daml-shape-completion
url = https://github.com/davidstutz/daml-shape-completion
[submodule "code/shape-completion-benchmark"]
path = code/shape-completion-benchmark
url = https://github.com/davidstutz/shape-completion-benchmark
[submodule "code/bpy-visualization-utils"]
path = code/bpy-visualization-utils
url = https://github.com/davidstutz/bpy-visualization-utils
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24 changes: 22 additions & 2 deletions README.md
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# Learning 3D Shape Completion from Laser Scan Data with Weak Supervision

**Note: An updated and improved version of this approach is available as
[pre-print](https://arxiv.org/abs/1805.07290) on ArXiv
and the corresponding repository is
[davidstutz/arxiv2018-improved-shape-completion](https://github.com/davidstutz/arxiv2018-improved-shape-completion).**

This repository contains paper and code corresponding to:

D. Stutz, A. Geiger. **Learning 3D Shape Completion from Laser Scan Data with Weak Supervision.** IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2018.
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year = {2018}
}


Also check the [project page](http://davidstutz.de/projects/shape-completion/)
for the final publication, code and data.

![AML.](screenshot.png?raw=true "AML.")
Here, you can find:

* `paper/`: the LaTeX source of the final paper.
* `code/`:
* [davidstutz/daml-shape-completion](https://github.com/davidstutz/daml-shape-completion),
Torch and C++ implementation of the proposed approach and baselines as well
as the created benchmarks.
* [davidstutz/mesh-evaluation](https://github.com/davidstutz/mesh-evaluation),
C++ implementation of mesh-to-mesh / mesh-to-point distance
used for evaluation.
* [davidstutz/bpy-visualization-utils](https://github.com/davidstutz/bpy-visualization-utils),
Python and Blender (`bpy`) utilities for visualization as shown below.
* [davidstutz/mesh-voxelization](https://github.com/davidstutz/mesh-voxelization),
C++ implementation of mesh voxelization for computing occupancy grids
and signed distance functions from watertight meshes.

See `code/README.md` for details and license of the code.
![AML.](screenshot.png?raw=true "AML.")

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