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@dborth dborth released this Feb 6, 2021 · 1 commit to master since this release

  • Fixed SD2SP2 / SD gecko issues (again)
Assets 6

@dborth dborth released this Feb 3, 2021 · 2 commits to master since this release

  • Fixed SD2SP2 issues
  • Changed max game image dimensions to 640x480 to support screenshots
Assets 4

@dborth dborth released this Jan 19, 2021 · 7 commits to master since this release

  • Compiled with latest devkitPPC/libogc
  • Added ability to change the player mapped to a connected controller
  • Significant memory usage reductions (fonts and loading cover images)
  • Other minor fixes
Assets 4

@dborth dborth released this Jun 30, 2020 · 22 commits to master since this release

  • Compiled with latest devkitPPC/libogc
  • Fixed some 3rd party controllers with invalid calibration data
  • Translation updates
  • Added Wii U vWii Channel, widescreen patch, and now reports console/CPU speed
  • Added support for serial port 2 (SP2 / SD2SP2) on Gamecube
  • Fixed Wii U Pro controller button mapping not being used in one case
  • Fixed ZL button mapping for Wii U GamePad
  • Other minor fixes
Assets 4

@dborth dborth released this Apr 13, 2019 · 48 commits to master since this release

  • Fixed crash when used as wiiflow plugin
  • Fixed crash on launch when using network shares
  • Fixed issues with on-screen keyboard
  • Updated Korean translation
Assets 4

@dborth dborth released this Jan 26, 2019 · 55 commits to master since this release

  • Added ability to load external fonts and activated Japanese/Korean
    translations. Simply put the ko.ttf or jp.ttf in the app directory
  • Added ability to customize background music. Simply put a bg_music.ogg
    in the app directory
  • Added ability to change preview image source with + button (thanks Zalo!)
  • Fixed issue with resetting motion controls
  • Fixed issue with Mode 0 graphics transparency
Assets 4

@dborth dborth released this Jan 5, 2019 · 71 commits to master since this release

  • Restored changes lost from 2.3.0 core upgrade (GameCube virtual memory,
    optimizations from dancinninjac, GB color palettes, rotation/tilt for
    WarioWare Twisted, in-game rumble)
  • Improved WiiFlow integration
  • Fixed controllers with no analog sticks
  • Added Wii U GamePad support (thanks Fix94!)
Assets 4

@dborth dborth released this Aug 28, 2018 · 77 commits to master since this release

  • Allow loader to pass two arguments instead of three (libertyernie)
  • don't reset settings when going back to an older version
  • Fix a few potential crashes caused by the GUI
  • Other minor fixes/improvements
  • Compiled with latest libOGC/devkitPPC
Assets 4

@askotx askotx released this Dec 23, 2016

  • Restored Wiiflow mode plugin by fix94
  • Restored fix filebrowser window overlapping
  • Change all files End Of Line to windows mode
  • Remove update check for updates
  • Restore: don't reset settings when going back to an older version
  • Fixed mode to display more options to GB Hardware type
Assets 3

@dborth dborth released this Dec 10, 2016 · 115 commits to master since this release

disable menu sound
Assets 3