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Cards Game Node Template

This documentation provides a basic overview of the template. Each module has its own README file with more detailed information.

Installation

To install dependencies and perform initial setup, run the following command:

npm run initialize

This does the following:

  • installs dependencies of paima-sdk
  • install dependencies of this template
  • copies .env.example as .env.development to the parent folder

To deploy contracts, mostly just follow the docs. There is just one nft type, NULL, with string null (you can change this, but frontend is currently set up like this when selling nfts).

Edit extensions.yml and copy it to ...

MacOS specific

If you're using Mac and run into installation issues you can add --target=esbuild-darwin-arm64 as a workaround to npm install. This installs the correct version of a problematic package. For example:

npm install --save-dev esbuild@latest --target=esbuild-darwin-arm64

Building

To compile the Game Node into endpoints and gameCode entrypoints used by Paima Engine, use the following command:

npm run pack

To compile the JavaScript Bundle of the middleware for the game frontend, run the command:

npm run pack:middleware

Prerequisites

Ensure that the paima-sdk and paima-engine-{linux|mac} executable is located in the parent directory of this project. The directory structure should be as follows:

this-template
../paima-sdk
../paima-engine-linux
../.env

Environment Setup

Config file .env.development is created during npm run initialize in the parent folder, based on .env.example in this project. This is an empty file that you need to fill in with your specific values, before running Paima Engine.

Feel free to use examples written in the file for initial testing.

Development

To reflect changes in the API, use the following command to regenerate all tsoa routes:

npm run compile:api

If there are any changes to the DB schema or queries, start the pgtyped watcher process using the following command. It will regenerate all the DB types used in the project:

npm run compile:db

To speed up the development cycle you can at any time completely reset the database and start syncing from the latest blockheight with:

npm run database:reset

This modifies your .env.development and docker-compose.yml files.

Production

To start the database, run the command:

npm run database:up

To run the Game Node, follow these steps:

  1. Change to the parent directory where the packaged folder was generated:
cd ..
  1. Execute the following command:
./paima-engine-linux run

You can set the NODE_ENV variable if you want to load a custom config for your Game Node. For example to load .env.devnet use:

NODE_ENV=devnet ./paima-engine-linux run

Documentation

If you've got this far you're probably already familiar with our documentation. But if you need to refresh your knowledge you can copy the documentation files to your file system by using the standalone CLI command:

./paima-engine-linux docs

Or you can visit our Paima Documentation Website at any time.

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