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added precompiled boost libraries for MSVC
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added precompiled mysql libraries for MSVC
added mysql headers for MSVC
added support for MySQL databases
rewrote the database code to support threaded database queries (this is really ugly code at the moment)
note: still haven't rewritten the admin game, no MySQL database functions will work there
relocated CBaseGame from game.cpp to game_base.cpp
modified an entry in language.cfg

git-svn-id: http://ghostplusplus.googlecode.com/svn/trunk@69 a7494f72-a4b0-11dd-a887-7ffe1a420f8d
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hogantp committed Feb 24, 2009
1 parent 658e5d1 commit 5f67e81
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Showing 65 changed files with 15,917 additions and 3,148 deletions.
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16 changes: 9 additions & 7 deletions ghost/Makefile
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ endif

CFLAGS += $(OFLAGS) $(DFLAGS) -I. -I../bncsutil/src/ -I../StormLib/

OBJS = bncsutilinterface.o bnet.o bnetprotocol.o commandpacket.o config.o crc32.o csvparser.o game.o gameplayer.o gameprotocol.o gameslot.o ghost.o ghostdb.o ghostdbsqlite.o language.o map.o packed.o replay.o savegame.o socket.o stats.o statsdota.o util.o
OBJS = bncsutilinterface.o bnet.o bnetprotocol.o commandpacket.o config.o crc32.o csvparser.o game.o game_base.o gameplayer.o gameprotocol.o gameslot.o ghost.o ghostdb.o ghostdbmysql.o ghostdbsqlite.o language.o map.o packed.o replay.o savegame.o socket.o stats.o statsdota.o util.o
COBJS = sqlite3.o
PROGS = ./ghost++

Expand Down Expand Up @@ -52,18 +52,20 @@ commandpacket.o: ghost.h commandpacket.h
config.o: ghost.h config.h
crc32.o: ghost.h crc32.h
csvparser.o: csvparser.h
game.o: ghost.h util.h config.h language.h socket.h ghostdb.h bnet.h map.h packed.h savegame.h replay.h gameplayer.h gameprotocol.h game.h stats.h statsdota.h
gameplayer.o: ghost.h util.h language.h socket.h commandpacket.h bnet.h map.h gameplayer.h gameprotocol.h game.h
gameprotocol.o: ghost.h util.h crc32.h gameplayer.h gameprotocol.h game.h
game.o: ghost.h util.h config.h language.h socket.h ghostdb.h bnet.h map.h packed.h savegame.h gameplayer.h gameprotocol.h game_base.h game.h stats.h statsdota.h
game_base.o: ghost.h util.h config.h language.h socket.h ghostdb.h bnet.h map.h packed.h savegame.h replay.h gameplayer.h gameprotocol.h game_base.h
gameplayer.o: ghost.h util.h language.h socket.h commandpacket.h bnet.h map.h gameplayer.h gameprotocol.h game_base.h
gameprotocol.o: ghost.h util.h crc32.h gameplayer.h gameprotocol.h game_base.h
gameslot.o: ghost.h gameslot.h
ghost.o: ghost.h util.h crc32.h csvparser.h config.h language.h socket.h ghostdb.h ghostdbsqlite.h bnet.h map.h packed.h savegame.h gameprotocol.h game.h
ghostdb.o: ghost.h config.h ghostdb.h
ghost.o: ghost.h util.h crc32.h csvparser.h config.h language.h socket.h ghostdb.h ghostdbsqlite.h ghostdbmysql.h bnet.h map.h packed.h savegame.h gameprotocol.h game_base.h game.h
ghostdb.o: ghost.h util.h config.h ghostdb.h
ghostdbmysql.o: ghost.h util.h config.h ghostdb.h ghostdbmysql.h
ghostdbsqlite.o: ghost.h util.h config.h ghostdb.h ghostdbsqlite.h
language.o: ghost.h config.h language.h
packed.o: ghost.h util.h crc32.h packed.h
replay.o: ghost.h util.h packed.h replay.h gameprotocol.h
savegame.o: ghost.h util.h packed.h savegame.h
socket.o: ghost.h util.h socket.h
stats.o: ghost.h stats.h
statsdota.o: ghost.h util.h ghostdb.h gameplayer.h gameprotocol.h game.h stats.h statsdota.h
statsdota.o: ghost.h util.h ghostdb.h gameplayer.h gameprotocol.h game_base.h stats.h statsdota.h
util.o: ghost.h util.h
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