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FA18EFG mod support Patch 4 #3340
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Chilli935
commented
Feb 12, 2024
- Corrected banner file types.
- Corrected australia_2005.yaml and usn_2005.yaml
- Added australia_2009.yaml and usn_2009.yaml
Changes made to checkbox, icon and banner added for Growler. correct yaml files coming soon
yaml files for F/A-18E and F/A-18F corrected. yaml file for EA-18G added.
yaml files of he F/A-18E and F/A-18F were completely empty for some reason. Correct files re-added
Support updated to CJS F/A18EFG version 2.2.5. Adding: AIM-120D *fix push*
should be correctly formatted now
Reformated, should work now
…dded Australia and usn 2009 factions.
Codecov ReportAttention: Patch coverage is
Additional details and impacted files@@ Coverage Diff @@
## develop #3340 +/- ##
===========================================
+ Coverage 46.00% 47.63% +1.63%
===========================================
Files 474 476 +2
Lines 26230 27055 +825
Branches 4592 4595 +3
===========================================
+ Hits 12066 12889 +823
- Misses 14141 14143 +2
Partials 23 23 ☔ View full report in Codecov by Sentry. |
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@Chilli935 , a few things I've noticed playing around with this PR. I was mostly looking at it from the perspective of someone who doesn't have the mod installed. It would be good if you could have a play with this build to check it works as expected for someone who does have the mod. If something doesn't work and you're stuck, let me know.
BTW, not sure how familiar you are with Github, but in case you didn't know, you can download the build of Liberation with this PR included from the Checks tab of this PR. You'll need to select the "build" action (left hand menu) and download the Artefact (top right).
Lastly, does this PR supersede this one #3338? If so, I'll go ahead and close that one.
I have tested it with the mod installed as someone who owns the module and others that don't and it worked good for us. The AIM-120D mod that was added does replace the Bravo variant which happened for all of us.
This PR does supersede #3338. |
Thanks for the changes @Chilli935 . Unfortunately it looks like the force push (or something else) has deleted some of your commits and some of the YAML changes didn't stick. Can you have a look please? If it's easier, can just close this PR and create a new one. |
Yeah I was working on some changes in github desktop any way so I'll do that |
Added hit points to E & F variant Deleted wrongly named yaml files
This reverts commit a353a84.
@Chilli935 FYI I've just tested this branch and everything looks good (at least for someone running without the mod) except possibly a cosmetic change in the New Game Wizard label (it still shows as fa18efg, rather than something like "Super Hornet"). I'm happy to merge this once you're ready. |
Changed new game wizard lable
Correctly changed label(*) in new game wizard
I think that's all, just checked to make sure and the label looks good, and did some more testing as someone with the mod which worked well so this PR is ready to merge |
Nice one! Which version of the mod did you use? |
2.2.5, which is the latest version. I was planning to add it in the new game wizard tomorrow morning |
Added mod version to newgamewizard
@zhexu14 it now contains the mod version in the newgamewizard, so you can go ahead and merge |