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Update CJS Super Hornet to version 3.2.1 #3389

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merged 38 commits into from
Jun 28, 2024

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Chilli935
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@Chilli935 Chilli935 commented May 12, 2024

Official release log version 2.3 from CJS:

  • New pylon configuration for the EF Super Hornet
    Big shoutout to Wiseman for his work for helping make this happen. He has been a great help to the CJS team!
  • New pilot face model
  • Updated pilot animations
  • Burner cans have been moved closer together to appear more accurate
  • Polishes to canopy frame to look more accurate
  • Added new LAU-127 missile rail pylon model for both fleet and Blue Angels models
  • Added the ALQ-167 as a pod
  • Added ALQ-249 as a pod

Further support and the mod download can be found in the CJS discord

Chilli935 and others added 30 commits January 26, 2024 12:57
Changes made to checkbox, icon and banner added for Growler. correct yaml files coming soon
yaml files for F/A-18E and F/A-18F corrected. yaml file for EA-18G added.
yaml files of he F/A-18E and F/A-18F were completely empty for some reason. Correct files re-added
Support updated to CJS F/A18EFG version 2.2.5.

Adding:
AIM-120D

*fix push*
Should change how it shows up in the new game wizard
- Added custom loadouts for EA-18G
- Added custom loadouts for FA-18E
- Added custom loadouts for FA-18F
- All loadouts were made by @sgtfuzzle17
- Added custom loadouts for EA-18G
- Added custom loadouts for FA-18E
- Added custom loadouts for FA-18F
- All loadouts were made by @sgtfuzzle17
Corrected spelling error of my name
Updated to mod version 2.3.2
reformatted with black
Added new weapons to WeaponsFA18EFG class
Added ALQ_167 to WeaponsFA18EFG class
Ran black on fa18efg.py
Added USAFlag_ to WeaponsFA18EFG class
Updated FPU_12_Fuel_Tank_480_gallons in FA18EFG class
Added both FPU_12_Fuel_Tank_480_gallons and FPU_12_Fuel_Tank_480_gallons_ to WeaponsFA18EFG class
Added FPU_12_Fuel_Tank_480_gallons_High_Vis_ to WeaponsFA18EFG class
Added ALQ_249 to WeaponsFA18EFG class
Added TLAU_127_ to WeaponsFA18EFG class
@Chilli935 Chilli935 marked this pull request as draft May 12, 2024 09:22
Updated mod version in QNewGameWizard.py
@Chilli935 Chilli935 marked this pull request as ready for review May 12, 2024 14:40
@zhexu14
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zhexu14 commented May 17, 2024

Thanks Chilli, this looks good to me.

I assume this would break Liberation save compatibility? Just asking as I have one more bugfix I'd like to get into the next point release (11.1, which supports Liberation saves from 11) before starting on 12.

@Chilli935
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Thanks Chilli, this looks good to me.

I assume this would break Liberation save compatibility? Just asking as I have one more bugfix I'd like to get into the next point release (11.1, which supports Liberation saves from 11) before starting on 12.

It does break saves sadly yes.

@zhexu14
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zhexu14 commented May 19, 2024

Thanks Chilli, this looks good to me.
I assume this would break Liberation save compatibility? Just asking as I have one more bugfix I'd like to get into the next point release (11.1, which supports Liberation saves from 11) before starting on 12.

It does break saves sadly yes.

Makes sense, all good, we'll save it for Liberation v12 then. My plan is to wait for the next DCS version with the Phantom to get released and see if that breaks save compatibility -- if it doesn't, support for the new DCS engine version will go into 11.1, otherwise it'll have to wait for 12. I'll hold off on merging this PR until 11.1 is released so that we don't have to do a bunch of cherry picking.

@zhexu14 zhexu14 merged commit a76c0d2 into dcs-liberation:develop Jun 28, 2024
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2 participants