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Frontline Strategies Stances

Celso Dantas edited this page Nov 15, 2020 · 3 revisions

Stances

DEFENSIVE

  • Units will adopt defensive stance with medium group of units
  • All units:

    • Hold position and defend

AMBUSH

  • Units will adopt a defensive stance a bit different from 'DEFENSIVE', ATGM & INFANTRY with RPG will be located on frontline with the armored units. (The groups of units will be smaller)
  • All units:

    • Hold position and defend

AGGRESSIVE

  • Units will attempt to make progress with medium sized group of units
  • Tanks and IFVs:

    • Close distance to nearest group and attack.
    • Attempt to move forward up to 16 KM
      • If Enemy Base is less than 16 KM, tanks and IFVs will attack the base.

RETREAT

  • Units will retreat
  • All units:

    • Immediately retreat up to 20 KM
      • If friendly base is within 20 KM, regroup there and defend.

BREAKTHROUGH

  • Units will attempt a breakthrough, rushing forward very aggressively with big group of armored units, and even less armored units will move aggressively
  • Tanks and IFVs

    • Move forward up to 35 KM
    • If Base is close enough, tanks and IFVs will attack the base.
    • Focuses on advancement over kills

ELIMINATION

  • Units will progress aggresively toward enemy units, attempting to eliminate the enemy force
    • Tanks and IFVs

      • Close distance and attack the three nearest enemy groups
      • Attempt to move forward up to 16 KM after killing their targets.
      • Focuses on kills before advancement.

Units with behavior altered only by Retreat:

  • APCs and ATGM:

    • Will never move too much forward, but will follow along any offensive
  • Artillery

    • Will always fire at a group within range, and fallback when damaged except when retreating.

Enemy stance selection:

  • If enemy has more units available than player:
    • Aggressive 60% chance
    • Elimination 20% chance
    • Breakthrough 20% chance
  • If player has more units available than enemy:
    • Defensive 60% chance
    • Ambush 20% chance
    • Aggressive 20% chance
  • If enemy and player have same number of units:
    • Random chance of any stance.
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