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Client physics integration #204

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merged 17 commits into from
Mar 27, 2014

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sapphire-arches
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Integrates clients with they physics system so that users of the library don't have to build their own physics simulation to properly interact with the server. Things to do:

  • keep track of the current game mode so we can turn gravity off in creative mode
  • find a way to test the robustness of the current locking strategy: it appears to work, but maybe there are other things that need locking/syncing.
  • Implement a way for client code to wait on a physics step (ManualResetEvent?)

I'm a derp and deleted #202 before it was merged.

ddevault added a commit that referenced this pull request Mar 27, 2014
@ddevault ddevault merged commit 86ff7aa into ddevault:master Mar 27, 2014
@sapphire-arches sapphire-arches deleted the client_physics_integration branch March 27, 2014 03:19
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2 participants