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Updated versions, changed minimal supported Android version to 5.0
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deathkiller committed May 20, 2020
1 parent 64fcf5b commit 0c0194b
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4 changes: 2 additions & 2 deletions Jazz2.Android/Properties/AndroidManifest.xml
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@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="jazz2.android" android:versionName="0.6.3" android:installLocation="auto" android:versionCode="630">
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="jazz2.android" android:versionName="0.6.4" android:installLocation="auto" android:versionCode="640">
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<application android:allowBackup="true" android:isGame="true" android:label="@string/app_name" android:supportsRtl="true" android:theme="@style/AppTheme" android:icon="@mipmap/ic_launcher" android:appCategory="game"></application>
<uses-sdk android:minSdkVersion="19" android:targetSdkVersion="28" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
</manifest>
2 changes: 1 addition & 1 deletion Jazz2.Android/Resources/Resource.Designer.cs

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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -53,7 +53,7 @@ This project uses parts of [Duality - A 2D GameDev Framework](https://www.dualit
* Install `Jazz2.apk` on Android device
* Run the newly installed application

*Requires device with Android 4.4 (or newer) and OpenGL ES 3.0 support.* `‹Storage›` *could be internal (preferred) or external storage.
*Requires device with Android 5.0 (or newer) and OpenGL ES 3.0 support.* `‹Storage›` *could be internal (preferred) or external storage.
The application tries to autodetect correct paths.*

### WebAssembly
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## Building the solution
### Windows
* Open the solution in [Microsoft Visual Studio 2017](https://www.visualstudio.com/) (or newer) and build it
* Open the solution in [Microsoft Visual Studio 2019](https://www.visualstudio.com/) (or newer) and build it
* Copy `/Packages/AdamsLair.OpenTK.x.y.z/lib/OpenTK.dll.config` to `/Jazz2/Bin/Debug/OpenTK.dll.config`
* Copy dependencies to `/Jazz2/Bin/Debug/` or `/Jazz2/Bin/Release/`
* If you build Release configuration, you have to replace `Debug` with `Release` in paths above
Expand All @@ -120,7 +120,7 @@ The application tries to autodetect correct paths.*
***.NET Core 3.0** build can be compiled in a similar way (use* `Jazz2.DotNetCore` *project). Compile errors about* `Jazz2.Android` *project can be ignored, if the Android build is not needed.*

### Android
* Install **Mobile development in .NET** for Microsoft Visual Studio 2017 (or newer)
* Install **Mobile development in .NET** for Microsoft Visual Studio 2019 (or newer)
* Open the solution and build `Jazz2.Android` project
* Dependencies are already included for common configurations

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4 changes: 2 additions & 2 deletions Shared/SharedAssemblyInfo.cs
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Expand Up @@ -9,5 +9,5 @@
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

[assembly: AssemblyVersion("0.6.3.0")]
[assembly: AssemblyFileVersion("0.6.3.0")]
[assembly: AssemblyVersion("0.6.4.0")]
[assembly: AssemblyFileVersion("0.6.4.0")]

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