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Version Information

Nunnery edited this page Jan 25, 2013 · 6 revisions

Table of Contents

Version 2.4

  • Add - Items with sockets are separate from SocketItems in config.yml
  • Add - "/dd custom" now has support for player names and for item names
    • Syntax is now: "/dd custom customitemname" with an optional "p:playername" after or before "customitemname"
  • Add - "/dd tier" now has support for player names and for tier names
    • Syntax is now: "/dd tier tiername" with an optional "p:playername" after or before "tiername"
  • Add - "/dd give" - A command for giving a random drop to a player
    • Syntax is "/dd give playername1 playername2 playername3 etc etc etc" (amount of players is optional)
  • Add - ruins now spawn in the Nether
  • Fix - Many reported errors
  • Fix - Each socket item takes up only one slot now
  • API Changes
    • Refactoring and new events
  • Built and tested against Bukkit-1.4.7-R0.1

Version 2.3

  • Fix - generation in oceans and rivers
  • Fix - skulls can now be zombies, creepers, players, wither skeletons
  • Add - monsters can spawn with skulls and will wear said skulls
  • Add - leather armor is now dyed a random color on creation (if randomly created)
  • Add - explosion effect (fireworks)
  • Add - users can now choose what socket colors they want to use
  • Add - users can now choose what lore they want to use per socket color
  • Remove - leech effect has been removed
  • Built and coded against 1.4.6-R0.3

Version 2.2

  • Fix - multiworld issues
  • Fix - damage values
  • Fix - Leech effect
  • Fix - Potion effect magnitude
  • Fix - Ghost effect
  • Add - Tier lore
  • Add - Prefixes and suffixes per material
  • Add - Red, green, and blue sockets
  • Completely item handling code
  • Ruins can scale in size
    • Rewards in ruin chests will differ based on size
  • Ruins material changes
    • Ruins in extreme hills now have a chance to spawn with the structure made of ores
  • Built and tested against Bukkit 1.4.5-R1.0
  • Fix - item duping through items as boots
  • Fix - Effects and Sets NPEs

Version 2.0

  • Fix - Tomes Identify Everytime
  • Fix - Leech effect works reversal all the time
  • Fix - Skulls not being able to socket items
  • Added - Skulls owner itemname
  • Added - Sets
  • Fix - Configurable Random Damage applied to drop
  • Added - Three new ruins
  • Added - Option for Tier name in Lore
  • Fix - Spawned Items Vanishing
  • Fix - SafeEnchants Completely
  • Fix - Bow/Identify/Socket/Dropchance
  • Adjusted - Defensive/Offensive/SetBonus Lore Types
  • Change - Tier.yml Tiers have their own file
  • Added - Useful commands
  • Tested/Built Against 1.4.5-R0.2

Version 1.1

  • Fix - Tomes Identify Everytime
  • Fix - Leech Effect Throwing IllegalArgumentException
  • Fix Emeralds only being able to Socket Items
  • Add Tome Recipe 3xBook+1xEyeOfEnder
  • Add Configurable Random Damage applied to drop
  • Fix Helmets/Boots drop swapped
  • Add Tier name in Lore
  • Fix Custom Drop NPE
  • Fix Tool Generated NPE
  • Fix Lightning Effect Issues
  • Fix SocketGems not dropping
  • Tested/Built Against 1.4.5-R0.2