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Use Flash to create XNA games (now works with XNA4). Thanks to Patrick Godwin, now works with WinPhone7 as well!
branch: master
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Box2D.XNA Added Sample Windows Phone project.
GdiRenderer Updated BitmapPacker (for texture atlases) to genereate for all symbo…
Resources Fixed multiple shape/inst per repeated instance issue
SwfBitmapPacker Updated BitmapPacker (for texture atlases) to genereate for all symbo…
SwfDump Added Sample Windows Phone project.
SwfReader Added Sample Windows Phone project.
SwfRenderer Added Sample Windows Phone project.
SwfToXaml Switched to updated Vex format to be compatible with IT3ERATE.
TheConverted Swf.Net tools initial commit.
V2DRuntime Added Sample Windows Phone project.
V2DTests Updated BitmapPacker (for texture atlases) to genereate for all symbo…
V2DTestsContent Added Sample Windows Phone project.
Vex Added Sample Windows Phone project.
VexDraw Added Sample Windows Phone project.
VexFormat Added Sample Windows Phone project.
VexPipeline Added Sample Windows Phone project.
VexPipelineReader Added Sample Windows Phone project.
VexRenderer Swf.Net tools initial commit.
VexTo2DPhysics Added Sample Windows Phone project.
XamlRenderer Switched to updated Vex format to be compatible with IT3ERATE.
XamlViewer Switched to updated Vex format to be compatible with IT3ERATE.
XnaAnimator Swf.Net tools initial commit.
.gitignore Added Sample Windows Phone project.
SwfNet.sln Updated BitmapPacker (for texture atlases) to genereate for all symbo…
SwfNet.suo Updated BitmapPacker (for texture atlases) to genereate for all symbo…
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