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What does this PR change?
Added a suffix in the hash file name to load the desktop version of the asset bundles, based on the current platform.
How to test the changes?
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Copilot summary
🤖 Generated by Copilot at 2b88bf6
This pull request adds platform-specific asset bundle loading to the unity-renderer project, by using the
DataStore
class and a newhashSuffix
variable. It also refactors theMainDesktop
class to use theDataStore
class for global variables.