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0.9.3

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@deepnight deepnight released this 23 Apr 11:51
· 2930 commits to master since this release

0.9.3 -- Ludum Dare 48 edition

  • Aseprite support: you can now load an Aseprite image directly as a tileset or as a level background. It will be automatically reloaded if it changes on the disk, just like any another image.
  • Level PNG export: it's now possible to export a single flattened PNG per level, making the "Easy to integrate with your game engine"-thing even easier. You can still export one PNG per layer per level if you prefer.
  • Fixed offseted "Close project" button
  • Fixed "textLanguageMode" typo in JSON
  • Minor bug & doc fixes