Center of mass (DEF-3940) #3120
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engine
Issues related to the Defold engine
feature request
A suggestion for a new feature
physics
Issues related to physics (2D and/or 3D)
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Would be great to have methods for working with the center of mass of the object.
Requests:
(LINK REMOVED)(LINK REMOVED)
2019-05-13 15:58:12 (alexey.gulev)
Box2d has next methods (b2body.h):
/// Get the mass data of the body.
/// @return a struct containing the mass, inertia and center of the body.
void GetMassData(b2MassData* data) const;
2019-05-20 16:58:35 (alexey.gulev)
It seems like something related to Bullet3d center of mass:
(LINK REMOVED)If not, Could we implement those methods only for 2d physics?
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