We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Describe the bug (REQUIRED) Raw gamepad input should yield details on hats, axis, etc.
To Reproduce (REQUIRED) See repro project here: https://forum.defold.com/uploads/short-url/qbD787eVUx0a4jiKViA7ni6Q6aU.zip
Launch project and connect gamepad. Raw gamepad input is pprint-ed, but does not contain useful information (axis, hats, etc).
Defold version (REQUIRED): 1.3.4
Platforms (REQUIRED): Windows 10 Xbox 360 controller
Minimal repro case project (OPTIONAL): See above.
The text was updated successfully, but these errors were encountered:
It turns out that we do not forward raw input to .gui_scripts. Raw input only works in .script files.
Sorry, something went wrong.
Solved in 1.3.6
No branches or pull requests
Describe the bug (REQUIRED)
Raw gamepad input should yield details on hats, axis, etc.
To Reproduce (REQUIRED)
See repro project here:
https://forum.defold.com/uploads/short-url/qbD787eVUx0a4jiKViA7ni6Q6aU.zip
Launch project and connect gamepad. Raw gamepad input is pprint-ed, but does not contain useful information (axis, hats, etc).
Defold version (REQUIRED):
1.3.4
Platforms (REQUIRED):
Windows 10
Xbox 360 controller
Minimal repro case project (OPTIONAL):
See above.
The text was updated successfully, but these errors were encountered: