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snakes multiplayer litl channel game
deignacio/snake-channel
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snake multiplayer channel this was initially written by David Ignacio <dignacio@litl.com> this was developed using the following: * flash builder 4 [0] or * adobe flex sdk 4.0.0 (not the open source one) [1] * sun java 1.6 [2] * ant[3] and * the flash 10.0 playerglobal.swc [8] * the litl as3 sdk core library [4] * the litl as3 sdk controls [5] * the litl as3 sdk helpers [6] to test you'll need: * adobe air 2 [7] * the litl as3 sdk simulator [8] to play you'll need: * a litl remote (availability tba) * or the litl remote android app (available any time now) * or the litl remote iphone app (pending) * or the remote tab of the simulator (available now) setting up using open source tools * install tools needed (adobe flex sdk, java, ant) * checkout and build (or just install) the as3 sdk core * checkout and build (or just install) the as3 sdk controls * checkout and build (or just install) the as3 sdk helpers * checkout this source (i use ~/checkout/snake-channel) * copy build.properties.template to build.properties * modify build.properties to point to sdk paths i have the flex sdk at /opt/flex-sdk_4.0.0 i installed the litl as3 sdk core to /opt/litl-sdk/core i installed the litl as3 sdk controls to /opt/litl-sdk/controls i installed the litl as3 sdk helpers to /opt/litl-sdk/helpers building the swf * cd to the source (cd ~/checkout/snake-channel) * run ant (ant) the default target is build-debug-swf this builds a debug version of the swf with extra symbols and such for information on other ant targets, run ant -p testing/running swf * install flash debug plugin (/opt/flex-sdk_4.0.0/runtimes/player) * install adobe air 2 [7] * install the litl simulator [8] * run the simulator * run the swf project in flash builder * or open the swf in the simulator usually it's in ~/checkout/snake-channel/build/deploy/main.swf * or open the built swf in a browser (i'm using firefox and chromium) * start up the remote * connect to the simulator packaging for submission * cd to the source (cd ~/checkout/snake-sample-channel) * run ant target (ant build-release-zip) creates ~/checkout/snake-channel/build/deploy.zip for use in the developer site to upload the new version of your channel build artifact layout: * ${basedir}/build/ all build artifacts are contained here * ${basedir}/build/deploy/main.swf the swf file created to use while testing * ${basedir}/build/deploy.zip the zip file to use when uploading your channel to litl urls: [0] http://www.adobe.com/go/try_flashbuilder [1] http://opensource.adobe.com/wiki/display/flexsdk/Download+Flex+4 [2] sun-java6-jre package on ubuntu jaunty and lucid [3] ant package on ubuntu jaunty, ant1.8 on lucid [4] go to http://developer.litl.com or the as3-sdk-core repo [5] go to http://developer.litl.com or the as3-sdk-controls repo [6] go to http://developer.litl.com or the as3-sdk-helpers repo [7] http://labs.adobe.com/downloads/air2.html [8] go to http://developer.litl.com or the as3-sdk-simulator repo
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