Fleet Commander is a turn-based strategy game inspired by "Strategic Commander" for Palm OS from Zindaware.
- The game rules are coded in Java
- The AngularJS front-end talks to the server via the REST interface
- Currently there is no persistence layer
- Spring Boot
- Java SDK 8
- Maven 3
- Clone the repository
- mvn verify to run Unit & integration tests on the back-end
- mvn package will produce a runnuble .jar file
- Allow building research facilities instead of factories, that
- advance the power of your ships in combat, and
- increase ship travelling speed
- Add planet classes, that determine how effective local factories are on that planet
- Let planets have different amounts of facilities
- Offer different levels of AI enemies