Skip to content

Commit

Permalink
Fixed 0 value to 'unresolved' and add wording as how the engine shoul…
Browse files Browse the repository at this point in the history
…d react with a breakpoint_update
  • Loading branch information
derickr committed Jun 14, 2016
1 parent 052cf00 commit 682a53a
Showing 1 changed file with 5 additions and 3 deletions.
8 changes: 5 additions & 3 deletions debugger_protocol.rst
Original file line number Diff line number Diff line change
Expand Up @@ -1103,9 +1103,11 @@ This command is used by the IDE to update one or more attributes of a
breakpoint that was already set on the debugger engine via *breakpoint_set*.

If a debugger engine supports the resolved state for breakpoints, the resolved
flag for an updated breakpoint SHOULD be set to "0". A debugger engine MAY
elect to run rediscovery in order to find out whether the updated breakpoint
can be resolved.
flag for an updated breakpoint SHOULD initially be set to "unresolved".
If a debugger engine chooses, it can also try to re-resolve the breakpoint
with the updated breakpoint configuration. If the debugger engine can resolve
the breakpoint with the new information, it SHOULD set the resolved flag to
"resolved".

IDE to debugger engine::

Expand Down

0 comments on commit 682a53a

Please sign in to comment.