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<!-- saved from url=(0065)https://raw.github.com/doctordizzle/TimeTracker/master/.gitignore --> | ||
<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><script src="chrome-extension://lifbcibllhkdhoafpjfnlhfpfgnpldfl/document_iterator.js"></script><script src="chrome-extension://lifbcibllhkdhoafpjfnlhfpfgnpldfl/find_proxy.js"></script><script src="chrome-extension://lifbcibllhkdhoafpjfnlhfpfgnpldfl/get_html_text.js"></script><script src="chrome-extension://lifbcibllhkdhoafpjfnlhfpfgnpldfl/global_constants.js"></script><script src="chrome-extension://lifbcibllhkdhoafpjfnlhfpfgnpldfl/name_injection_builder.js"></script><script src="chrome-extension://lifbcibllhkdhoafpjfnlhfpfgnpldfl/number_injection_builder.js"></script><script src="chrome-extension://lifbcibllhkdhoafpjfnlhfpfgnpldfl/string_finder.js"></script><script src="chrome-extension://lifbcibllhkdhoafpjfnlhfpfgnpldfl/change_sink.js"></script><meta name="document_iterator.js"><meta name="find_proxy.js"><meta name="get_html_text.js"><meta name="global_constants.js"><meta name="name_injection_builder.js"><meta name="number_injection_builder.js"><meta name="string_finder.js"><meta name="change_sink.js"><style type="text/css"></style></head><body><pre style="word-wrap: break-word; white-space: pre-wrap;">#OS junk files | ||
[Tt]humbs.db | ||
*.DS_Store | ||
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#Visual Studio files | ||
*.[Oo]bj | ||
*.user | ||
*.aps | ||
*.pch | ||
*.vspscc | ||
*.vssscc | ||
*_i.c | ||
*_p.c | ||
*.ncb | ||
*.suo | ||
*.tlb | ||
*.tlh | ||
*.bak | ||
*.[Cc]ache | ||
*.ilk | ||
*.log | ||
*.lib | ||
*.sbr | ||
*.sdf | ||
*.opensdf | ||
*.unsuccessfulbuild | ||
ipch/ | ||
obj/ | ||
[Bb]in | ||
[Dd]ebug*/ | ||
[Rr]elease*/ | ||
Ankh.NoLoad | ||
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#Tooling | ||
_ReSharper*/ | ||
*.resharper | ||
[Tt]est[Rr]esult* | ||
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#Project files | ||
[Bb]uild/ | ||
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#Subversion files | ||
.svn | ||
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# Office Temp Files | ||
~$* | ||
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#NuGet | ||
packages/</pre></body><span id="skype_highlighting_settings" display="none" autoextractnumbers="1"></span><object id="skype_plugin_object" location.href="https://raw.github.com/doctordizzle/TimeTracker/master/.gitignore" location.hostname="raw.github.com" style="position: absolute; visibility: hidden; left: -100px; top: -100px; " width="0" height="0" type="application/x-vnd.skype.click2call.chrome.5.7.0"></object></html> |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
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namespace SockPuppet.Demo | ||
{ | ||
public interface IClientWindow | ||
{ | ||
void alert(string message); | ||
} | ||
} |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using Fleck; | ||
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namespace SockPuppet.Demo | ||
{ | ||
class Program | ||
{ | ||
private static List<IWebSocketConnection> allSockets = new List<IWebSocketConnection>(); | ||
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private static Dictionary<Guid, IClientWindow> clientWindows = new Dictionary<Guid, IClientWindow>(); | ||
private static Dictionary<Guid, dynamic> clientDynamicWindows = new Dictionary<Guid, dynamic>(); | ||
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private static WebSocketServer server; | ||
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static void Main(string[] args) | ||
{ | ||
string url = args.Length > 0 ? args[0] : "ws://localhost:8181"; | ||
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server = new WebSocketServer(url); | ||
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server.Start(socket => | ||
{ | ||
socket.OnOpen = () => Open(socket); | ||
socket.OnClose = () => Close(socket); | ||
socket.OnMessage = message => Receive(socket, message); | ||
}); | ||
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Console.WriteLine("Type a message to send to the client (type 'exit' to close):"); | ||
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var input = Console.ReadLine(); | ||
while (input != "exit") | ||
{ | ||
foreach (IWebSocketConnection socket in allSockets) | ||
{ | ||
//standard socket raw send method | ||
socket.Send(input); | ||
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//find our dynamic sockpuppet for this socket, and call a dynamic method | ||
clientDynamicWindows[socket.ConnectionInfo.Id].document.write("called from a dynamic object method: " + input); | ||
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//find our strongly typed interface sockpuppet for this socket, and call a typed method (that matches a method for our chosen context on the client)\ | ||
clientWindows[socket.ConnectionInfo.Id].alert("called from an interface method: " + input); | ||
} | ||
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input = Console.ReadLine(); | ||
} | ||
} | ||
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private static void Open(IWebSocketConnection socket) | ||
{ | ||
//add our socket to a persistent collection so we can reference later | ||
allSockets.Add(socket); | ||
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//create a strongly typed sockpuppet | ||
IClientWindow puppet = SockPuppet.Puppet.New<IClientWindow>(r => socket.Send(r)); | ||
//add it to a dictionary so we can reference by socket id later | ||
clientWindows.Add(socket.ConnectionInfo.Id, puppet); | ||
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//create a dynamic sockpuppet | ||
dynamic dynamicPuppet = SockPuppet.Puppet.New(r => socket.Send(r)); | ||
//add it to a dictionary so we can reference by socket id later | ||
clientDynamicWindows.Add(socket.ConnectionInfo.Id, dynamicPuppet); | ||
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Console.WriteLine("> Socket opened to " + socket.ConnectionInfo.ClientIpAddress); | ||
} | ||
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private static void Close(IWebSocketConnection socket) | ||
{ | ||
allSockets.Remove(socket); | ||
clientWindows.Remove(socket.ConnectionInfo.Id); | ||
clientDynamicWindows.Remove(socket.ConnectionInfo.Id); | ||
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Console.WriteLine("> Socket to " + socket.ConnectionInfo.ClientIpAddress + " closed"); | ||
} | ||
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private static void Receive(IWebSocketConnection socket, string message) | ||
{ | ||
Console.WriteLine("> Message received from " + socket.ConnectionInfo.ClientIpAddress); | ||
Console.WriteLine(message); | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("SockPuppet.Demo")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("SockPuppet.Demo")] | ||
[assembly: AssemblyCopyright("Copyright © 2012")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
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// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("5d66694e-6b83-46ad-b085-7c2aa895d887")] | ||
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform> | ||
<ProductVersion>8.0.30703</ProductVersion> | ||
<SchemaVersion>2.0</SchemaVersion> | ||
<ProjectGuid>{A3A823C5-60BD-412E-88DE-AA13E1459915}</ProjectGuid> | ||
<OutputType>Exe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>SockPuppet.Demo</RootNamespace> | ||
<AssemblyName>SockPuppet.Demo</AssemblyName> | ||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<TargetFrameworkProfile /> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' "> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<StartupObject>SockPuppet.Demo.Program</StartupObject> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="Fleck"> | ||
<HintPath>..\packages\Fleck.0.9.6.12\lib\net40\Fleck.dll</HintPath> | ||
</Reference> | ||
<Reference Include="ImpromptuInterface"> | ||
<HintPath>..\SockPuppet\bin\Debug\ImpromptuInterface.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Runtime.Serialization" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="IClientObject.cs" /> | ||
<Compile Include="Program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="app.config" /> | ||
<None Include="packages.config" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="..\SockPuppet\SockPuppet.csproj"> | ||
<Project>{FFAC15F2-504E-445B-9E6B-EA69443DB1DC}</Project> | ||
<Name>SockPuppet</Name> | ||
</ProjectReference> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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<?xml version="1.0"?> | ||
<configuration> | ||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/></startup></configuration> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<packages> | ||
<package id="Fleck" version="0.9.6.12" /> | ||
</packages> |
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> | ||
<html xmlns="http://www.w3.org/1999/xhtml"> | ||
<head> | ||
<title></title> | ||
<script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js"></script> | ||
<script type="text/javascript" src="sockpuppet.client.js"></script> | ||
</head> | ||
<body> | ||
<script type="text/javascript"> | ||
//create a new WebSocket object as usual | ||
var server = new WebSocket("ws://localhost:8181"); | ||
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//set out context to the window object - all sockpuppet method calls will be performed on this object | ||
server.puppetContext(window); | ||
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//non sockpuppet calls are passed through to the standard onmessage function | ||
server.onmessage = function (event) { | ||
console.log('received data through standard server.onmessage: ' + event.data); | ||
}; | ||
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server.onopen = function () { | ||
console.log('socket server opened'); | ||
}; | ||
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server.onclose = function () { | ||
console.log('socket server closed'); | ||
} | ||
</script> | ||
</body> | ||
</html> |
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var oldWebSocket = window.WebSocket; | ||
function WrappedWebSocket(loc) { | ||
this.prototype = new oldWebSocket(loc); | ||
this.__proto__ = this.prototype; | ||
var wrapper = this; | ||
this.onmessage = function (message) { | ||
try { | ||
var parsedData = JSON.parse(message.data); | ||
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if (parsedData.SockPuppetCall) { | ||
var subContext = context; | ||
var namespaces = parsedData.SockPuppetCall.Name.split('.'); | ||
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var methodName = namespaces[namespaces.length - 1]; | ||
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if (namespaces.length > 1) { | ||
namespaces.splice(namespaces.length - 1, 1); | ||
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for (i in namespaces) { | ||
subContext = subContext[namespaces[i]]; | ||
} | ||
} | ||
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var arguments = parsedData.SockPuppetCall.Arguments; | ||
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subContext[methodName].apply(subContext, arguments); | ||
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return; | ||
} | ||
} catch (e) { } | ||
wrapper.baseonmessage(message); | ||
} | ||
this.__defineSetter__('onmessage', function (val) { | ||
wrapper.baseonmessage = val; | ||
}); | ||
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var context = window; | ||
this.puppetContext = function (newContext) { | ||
context = newContext; | ||
} | ||
} | ||
window.WebSocket = WrappedWebSocket; | ||
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