Ensure default mock names are (more) unique #359
Merged
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Default mock object names are built from the type name and a hex number. Instead of building that number from the first 4 digits of a GUID — a whole GUID is in practice unique, but the same does not hold true for only 4 of its digits —, create 8 unique (but non-random) hex digits in the simplest possible way: using a thread-safe ever-increasing counter.
It is still possible that the same number is used more than once, but this is now far less likely to happen in real-world scenarios: it would require the generation of more than 232 mock objects.
This fixes #348.