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Animation encompassing the inner solar system & main 'roid belt #6
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Using 'doze to render with POV-Ray, in order to get around the 3.7.0.0 linux bug that's crashing my animations. Implementing that first, rough, inner system fly-through.
It should be noted that, in my last test rendering, I came across an issue that may be hampering things (and probably has caused some issues already, in test rendering). While 'flying' away from Sol, the first 7 frames show it receding. After this, there was nothing, except for our checkerboard equatorial plane. Chances are, now that I think about it with a little more coffee in me, that this is just because it was at frame 8 where the camera's viewpoint changed to view towards Mercury, which was, of course, too small to see at this point. If so, it may be less confusing to start adding some camera rotation control code when changing target view. |
See also the following, new (uncommitted at this point), code comment:
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…sh into rendering due to povray issues on linux. Going to try on windows after it's up on github for easy pulling to that computer.
… sphere when trying to look from the camera angle; en route to #6.
This will be the first (very rough) animation fly-through that I'm doing with the scene. I'm not trying to be pretty/aesthetic with it, I just want a fly-through that'll display every object that I've placed so far, with at least a few different camera angles per object.
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