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Debugger error after timeline ends when started from "Play Timeline" mode #2069
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This seems to be caused by This is also only a problem if the timeline ends with a text node. |
On second thought, this might be intended since having an |
There should be no errors. Also an EndTimeline event is kinda implied at the end of a timeline anyways. The real reason seems to be that it only happens if the last event is a text event. It might be because the cleaning happens on the very next frame and maybe the connection lists (used for cleaning) are only updated once per frame. |
The problem
Describe the bug
When starting a timeline using the "Play Timeline" button, after the timeline ends, the debugger throws an error. This seems to be harmless, but cleaning up the error would make it more intuitive
This is the error thrown by the debugger:
To Reproduce
Steps to reproduce the behavior:
Expected behavior
No errors should appear when the timeline is finished
Screenshots
N/A
System (please complete the following information):
Solutions
Workaround
N/A
Possible fixes
Not sure yet.
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