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Go Didux

Official Golang implementation of the Didux protocol, a fork of the Smilo protocol.

Building the source

Building go-didux requires both a Go (version 1.9 or later) and a C compiler. You can install them using your favourite package manager. Once the dependencies are installed, run

make didux

Executables

The go-didux project comes with several wrappers/executables found in the cmd directory.

Command Description
go-didux Our main Didux CLI client. It is the entry point into the Didux network (main-, test- or private net), capable of running as a full node (default), archive node (retaining all historical state) or a light node (retrieving data live). It can be used by other processes as a gateway into the Didux network via JSON RPC endpoints exposed on top of HTTP, WebSocket and/or IPC transports. go-didux --help for command line options.
abigen Source code generator to convert Didux contract definitions into easy to use, compile-time type-safe Go packages. It operates on plain Didux contract ABIs with expanded functionality if the contract bytecode is also available. However, it also accepts Solidity source files, making development much more streamlined.
bootnode Stripped down version of our Didux client implementation that only takes part in the network node discovery protocol, but does not run any of the higher level application protocols. It can be used as a lightweight bootstrap node to aid in finding peers in private networks.
evm Developer utility version of the EVM (Didux Virtual Machine) that is capable of running bytecode snippets within a configurable environment and execution mode. Its purpose is to allow isolated, fine-grained debugging of EVM opcodes (e.g. evm --code 60ff60ff --debug).
gethrpctest Developer utility tool to support our test suite which validates baseline conformity to the Didux JSON RPC specs.
rlpdump Developer utility tool to convert binary RLP dumps (data encoding used by the Didux protocol both network as well as consensus wise) to user-friendlier hierarchical representation (e.g. rlpdump --hex CE0183FFFFFFC4C304050583616263).
swarm Swarm daemon and tools. This is the entry point for the Swarm network. swarm --help for command line options and subcommands.
puppeth a CLI wizard that aids in creating a new Didux network.

Full node on the main Didux SPoRT network

By far the most common scenario is people wanting to simply interact with the Smilo Proof of Resource and Time (SPoRT) network: create accounts; transfer funds; deploy and interact with contracts. For this particular use-case the user doesn't care about years-old historical data, so we can fast-sync quickly to the current state of the network. To do so:

$ go-didux --sport console

This command will:

  • Start go-didux in fast sync mode (default, can be changed with the --syncmode flag), causing it to download more data in exchange for avoiding processing the entire history of the Didux network, which is very CPU intensive.
  • Start up go-didux's built-in interactive, (via the trailing console subcommand) through which you can invoke all official web3 methods) as well as go-didux's own management APIs. This tool is optional and if you leave it out you can always attach to an already running go-didux instance with go-didux attach.

A Full node on the Didux test network

Transitioning towards developers, if you'd like to play around with creating Didux contracts, you almost certainly would like to do that without any real money involved until you get the hang of the entire system. In other words, instead of attaching to the main network, you want to join the test network with your node, which is fully equivalent to the main network, but with play-Ether only.

$ go-didux --testnet console

The console subcommand has the exact same meaning as above and they are equally useful on the testnet too. Please see above for their explanations if you've skipped here.

Specifying the --testnet flag, however, will reconfigure your go-didux instance a bit:

  • Instead of using the default data directory (~/.didux on Linux for example), go-didux will nest itself one level deeper into a testnet subfolder (~/.didux/testnet on Linux). Note, on OSX and Linux this also means that attaching to a running testnet node requires the use of a custom endpoint since go-didux attach will try to attach to a production node endpoint by default. E.g. go-didux attach <datadir>/testnet/go-didux.ipc. Windows users are not affected by this.
  • Instead of connecting the main Didux network, the client will connect to the test network, which uses different P2P bootnodes, different network IDs and genesis states.

Note: Although there are some internal protective measures to prevent transactions from crossing over between the main network and test network, you should make sure to always use separate accounts for play-money and real-money. Unless you manually move accounts, go-didux will by default correctly separate the two networks and will not make any accounts available between them.

Configuration

As an alternative to passing the numerous flags to the go-didux binary, you can also pass a configuration file via:

$ go-didux --config /path/to/your_config.toml

To get an idea how the file should look like you can use the dumpconfig subcommand to export your existing configuration:

$ go-didux --your-favourite-flags dumpconfig

Programmatically interfacing go-didux nodes

As a developer, sooner rather than later you'll want to start interacting with go-didux and the Didux network via your own programs and not manually through the console. To aid this, go-didux has built-in support for a JSON-RPC based APIs (standard APIs and Geth specific APIs). These can be exposed via HTTP, WebSockets and IPC (UNIX sockets on UNIX based platforms, and named pipes on Windows).

The IPC interface is enabled by default and exposes all the APIs supported by go-didux, whereas the HTTP and WS interfaces need to manually be enabled and only expose a subset of APIs due to security reasons. These can be turned on/off and configured as you'd expect.

HTTP based JSON-RPC API options:

  • --rpc Enable the HTTP-RPC server
  • --rpcaddr HTTP-RPC server listening interface (default: "localhost")
  • --rpcport HTTP-RPC server listening port (default: 8545)
  • --rpcapi API's offered over the HTTP-RPC interface (default: "eth,net,web3")
  • --rpccorsdomain Comma separated list of domains from which to accept cross origin requests (browser enforced)
  • --ws Enable the WS-RPC server
  • --wsaddr WS-RPC server listening interface (default: "localhost")
  • --wsport WS-RPC server listening port (default: 8546)
  • --wsapi API's offered over the WS-RPC interface (default: "eth,net,web3")
  • --wsorigins Origins from which to accept websockets requests
  • --ipcdisable Disable the IPC-RPC server
  • --ipcapi API's offered over the IPC-RPC interface (default: "admin,debug,eth,miner,net,personal,shh,txpool,web3")
  • --ipcpath Filename for IPC socket/pipe within the datadir (explicit paths escape it)

You'll need to use your own programming environments' capabilities (libraries, tools, etc) to connect via HTTP, WS or IPC to a go-didux node configured with the above flags and you'll need to speak JSON-RPC on all transports. You can reuse the same connection for multiple requests!

Note: Please understand the security implications of opening up an HTTP/WS based transport before doing so! Hackers on the internet are actively trying to subvert Didux nodes with exposed APIs! Further, all browser tabs can access locally running web servers, so malicious web pages could try to subvert locally available APIs!

Contribution

Thank you for considering to help out with the source code! We welcome contributions from anyone on the internet, and are grateful for even the smallest of fixes!

If you'd like to contribute to go-didux, please fork, fix, commit and send a pull request for the maintainers to review and merge into the main code base. If you wish to submit more complex changes though, our review and merge procedures quick and simple.

Please make sure your contributions adhere to our coding guidelines:

  • Code must adhere to the official Go formatting guidelines (i.e. uses gofmt).
  • Code must be documented adhering to the official Go commentary guidelines.
  • Pull requests need to be based on and opened against the master branch.
  • Commit messages should be prefixed with the package(s) they modify.
    • E.g. "eth, rpc: make trace configs optional"

License

The go-didux library (i.e. all code outside of the cmd directory) is licensed under the GNU Lesser General Public License v3.0, also included in our repository in the COPYING.LESSER file.

The go-didux binaries (i.e. all code inside of the cmd directory) is licensed under the GNU General Public License v3.0, also included in our repository in the COPYING file.