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Fix significant performance regression on the CollisionWorld #301

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merged 1 commit into from
Aug 7, 2019

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Because the collision world did not clear the collision object flags automatically, it could end up re-computing contacts between everything at each frame.

@sebcrozet sebcrozet merged commit 6881fa4 into master Aug 7, 2019
@sebcrozet sebcrozet deleted the performance_regression branch August 7, 2019 05:55
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