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More complete examples would be nice. Perhaps more of a complete demo like a platformer using some rendering library like macroquad together with physics from parry would go much further in terms of how to actually use the library, not just demonstrating that it works in very limited examples.
As in title. I have the feeling you guys might be seriously underestimating the importance of this.
Examples required:
Even if you just 'dump' say 10 code examples in the index of the documentation, that would already go a long way.
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