DKCPUENGINE
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filament
filament PublicForked from google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
C++
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Repositories
- mimalloc Public Forked from microsoft/mimalloc
mimalloc is a compact general purpose allocator with excellent performance.
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- orillusion Public Forked from Orillusion/orillusion
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
- Metal Public Forked from dehesa/sample-metal
Examples for Apple's Metal APIs (rendering and compute).
- Cinder Public Forked from cinder/Cinder
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
- beginning-cpp20 Public Forked from Apress/beginning-cpp20
Source Code for 'Beginning C++20' by Ivor Horton and Peter Van Weert
- bgfx Public Forked from bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
- Native_SDK Public Forked from powervr-graphics/Native_SDK
C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications
- VulkanTutorial Public Forked from Overv/VulkanTutorial
Tutorial for the Vulkan graphics and compute API
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