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Releases: dmalec/Wordle.GS

Version 0.4

13 Feb 18:09
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Version 0.4 Pre-release
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  • Reworked word selection so that a game consists of all words in a random ordering (versus the earlier system of randomly picking a word from the list on each new word)
  • Allow players to enter a seed code for a game, this permits multiple players to play the same sequence of words by using the same seed code
  • Allow players to share their results for a given code + word without giving away the word
  • Internal changes - refactoring, unit testing, unit test coverage

Version 0.3

06 Feb 18:04
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Version 0.3 Pre-release
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  • Bugfix for issue #11 where the results histogram started at zero instead of one (credit to Ron McAdams for finding and documenting this bug).
  • Addition of a help screen which covers the basic rules and the colors used to indicate letter status.
  • Various internal refactoring to help with automated unit testing of core game logic (should, hopefully, be invisible changes to players of the game).

Version 0.2

30 Jan 20:21
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Version 0.2 Pre-release
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Version 0.2

  • Bugfix for issue #1 where the hint logic did not account for the number of occurrences of each letter in the actual secret word. This lead to inaccurate/deceptive coloration of guess words (credit to ΕηΓίςσ Ρολφι for finding and documenting this bug).
  • If a game is in progress and New Game or Quit are selected, a prompt is displayed to confirm that it's OK to terminate the current game.
  • Internal code refactoring / cleanup.

Initial Release - Version 0.1

28 Jan 05:01
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Initial Release of Wordle GS

Tested on ROM3 physical hardware and on GSPlus emulator on OSX.
Should be playable at this point; however, it still needs more error handling code and usability improvements.