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Merge pull request #1 from baoziii/patch-1
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[ZH] Update translate.js
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baoziii committed May 6, 2020
2 parents 6cf8ab0 + c8c8762 commit e106ad0
Showing 1 changed file with 22 additions and 18 deletions.
40 changes: 22 additions & 18 deletions translations.js
Original file line number Diff line number Diff line change
Expand Up @@ -9078,21 +9078,21 @@ zh: {
perItem: "每项",
maxTip: "点击\“{0}\”栏目中的数字可以快速切换到食物",
qty: "数量",
dismiss: "解散",
dismiss: "消除",
cloningCalculator: "繁殖计算器",
translate: "翻译",
recent: "最近",
categories: "类别",
search: "搜索…",
merch: "货物",
merch: "周边商品",
human: "人类",
wallGap: "{0}可以穿过{1}墙的缝隙",
mustEat: "必须吃{0}食物才能被驯服。",
otherCreatures: "其他生物",
help: "帮助",
kibbleRecipe: "饲料食谱",
creatureInfo: "生物信息",
arkMobile: "ARK 移动",
arkMobile: "ARK 移动端",
share: "分享",
ratingPromptTitle: "Dododex有用吗?",
ratingPromptDesc: "你好!我叫丹,是Dododex的开发者。我的应用程序对你有帮助吗?",
Expand All @@ -9112,21 +9112,21 @@ zh: {
new: "新",
presets: "预设",
breedingDesc: "输入您的宠物目前的进展,以计算何时它将达到每个成熟阶段",
secsBetweenHits: null,
secsBetweenHitsNote: null,
wiki: null,
creatureMap: null,
resourceMap: null,
explorerMap: null,
weightReduction: null,
hitsUntilFlee: null,
tapForMoreInfo: null,
addedForAccuracy: null,
ratedForWR: null,
wsps: null,
comingSoon: null,
supportTheDeveloper: null,
incEnTips: null
secsBetweenHits: "两次击打间隔秒数",
secsBetweenHitsNote: "生物的麻醉度会随着时间自然耗尽。更长的击打间隔将会给它更多时间消耗麻醉度,而增加所需击打的次数。时间间隔对那些麻醉度流逝速度高的生物来说更有重要性。一些武器可以暂停麻醉度流逝因为它们在几秒内施加了麻醉。Dododex也把这些因素考虑了进去。",
wiki: "百科",
creatureMap: "生物地图",
resourceMap: "资源地图",
explorerMap: "探险家地图",
weightReduction: "减轻负重",
hitsUntilFlee: "逃跑击打次数",
tapForMoreInfo: "点击获取更多信息",
addedForAccuracy: "添加以获得额外准确度",
ratedForWR: "减轻负重排名为 #{0}",
wsps: "使用单人游戏设置",
comingSoon: "即将到来",
supportTheDeveloper: "支持开发者",
incEnTips: "包含英语提示"
}}

/* Language names should be in native language */
Expand Down Expand Up @@ -9337,6 +9337,10 @@ var languages = {
credit:[{
name:"侏罗纪汉化组:Heavensn(波仔)、QQ南极企鹅、Benzema星、睡鲨、失足(污力毓)",
link:"http://www.playarkcn.com/"
},
{
name:"包子侯爵(baoziii)",
link:"https://steamcommunity.com/id/baoziii/"
}]
}
}
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