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[util] Dead Space 2 - Lock to 60 FPS and enable vsync
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Similar to the first game it has a poor vsync implementation and physics issues when the frame rate is unlocked.

Locking to 60 FPS and enabling vsync externally provides a better experience after the ingame vsync is disabled
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Trevonn authored and doitsujin committed Jun 13, 2024
1 parent 336c9b6 commit a8710f7
Showing 1 changed file with 8 additions and 0 deletions.
8 changes: 8 additions & 0 deletions src/util/config/config.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -511,6 +511,14 @@ namespace dxvk {
{ "dxvk.maxFrameRate", "60" },
{ "d3d9.presentInterval", "1" },
}} },
/* Dead Space 2
Physics issues above 60 FPS
Built-in Vsync Locks the game to 30 FPS
*/
{ R"(\\deadspace2\.exe$)", {{
{ "dxvk.maxFrameRate", "60" },
{ "d3d9.presentInterval", "1" },
}} },
/* Halo CE/HaloPC */
{ R"(\\halo(ce)?\.exe$)", {{
// Game enables minor decal layering fixes
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