Skip to content

Commit

Permalink
VideoCommon: update pixel shader output to match old D3D code
Browse files Browse the repository at this point in the history
  • Loading branch information
iwubcode committed May 22, 2022
1 parent 8fac4d6 commit 3762387
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Source/Core/VideoCommon/PixelShaderGen.cpp
Expand Up @@ -440,7 +440,7 @@ void WritePixelShaderCommonHeader(ShaderCode& out, APIType api_type,

if (bounding_box)
{
out.Write("SSBO_BINDING(0) buffer BBox {{\n");
out.Write("SSBO_BINDING(0) coherent buffer BBox {{\n");

if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_SSBO_FIELD_ATOMICS))
{
Expand Down

0 comments on commit 3762387

Please sign in to comment.