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Merge pull request #3103 from Linktothepast/master
Game INI Updates
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# E52E08 - 1942 | ||
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[Core] | ||
# Values set here will override the main Dolphin settings. | ||
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||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
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||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
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||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
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||
[ActionReplay] | ||
# Add action replay cheats here. | ||
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||
[Video_Hacks] | ||
EFBToTextureEnable = False |
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Original file line number | Diff line number | Diff line change |
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# E53E08 - BLACK TIGER | ||
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[Core] | ||
# Values set here will override the main Dolphin settings. | ||
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||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
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||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
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||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
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||
[ActionReplay] | ||
# Add action replay cheats here. | ||
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||
[Video_Hacks] | ||
EFBToTextureEnable = False | ||
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||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
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# E54E08 - GHOSTS'N GOBLINS | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
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||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Hacks] | ||
EFBToTextureEnable = False | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# E55E08 - WoB:COMMANDO | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Hacks] | ||
EFBToTextureEnable = False |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# E56E08 - EXED EXES | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Hacks] | ||
EFBToTextureEnable = False |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# E57E08 - SONSON | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Hacks] | ||
EFBToTextureEnable = False |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# E5WE8P - Wonder Boy II | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,23 @@ | ||
# E5ZE8P - Super Hang-On | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = Use Opengl, D3D has issues. | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 | ||
UseXFB = True | ||
UseRealXFB = True |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,23 @@ | ||
# E62E8P - Space Harrier | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = Use Opengl, D3D has issues. | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 | ||
UseXFB = True | ||
UseRealXFB = True |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,23 @@ | ||
# E63E8P - Shinobi | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = Use Opengl, D3D has issues. | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 | ||
UseXFB = True | ||
UseRealXFB = True |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# E6ME9B - TECMO BOWL | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,24 @@ | ||
# E6NE9B - Solomon's Key | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Hacks] | ||
EFBToTextureEnable = False | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,24 @@ | ||
# E6QE9B - RYGAR | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Hacks] | ||
EFBToTextureEnable = False | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,23 @@ | ||
# E6VE8P - Zaxxon | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = Use Opengl, D3D has issues. | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 | ||
UseXFB = True | ||
UseRealXFB = True |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,23 @@ | ||
# E6WE8P - Golden Axe | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = Use Opengl, D3D has issues. | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 | ||
UseXFB = True | ||
UseRealXFB = True |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,23 @@ | ||
# E6XE8P - Altered Beast | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationIssues = Use Opengl, D3D has issues. | ||
EmulationStateId = 4 | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] | ||
SafeTextureCacheColorSamples = 0 | ||
UseXFB = True | ||
UseRealXFB = True |
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