Skip to content

Commit

Permalink
VideoCommon: add ability to serialize a texture asset metadata to json
Browse files Browse the repository at this point in the history
  • Loading branch information
iwubcode committed Jun 15, 2024
1 parent 8156eba commit b02b2c7
Show file tree
Hide file tree
Showing 2 changed files with 56 additions and 0 deletions.
55 changes: 55 additions & 0 deletions Source/Core/VideoCommon/Assets/TextureAsset.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -185,6 +185,61 @@ bool TextureData::FromJson(const CustomAssetLibrary::AssetID& asset_id,
return true;
}

void TextureData::ToJson(picojson::object* obj, const TextureData& data)
{
if (!obj) [[unlikely]]
return;

auto& json_obj = *obj;
switch (data.m_type)
{
case TextureData::Type::Type_Texture2D:
json_obj.emplace("type", "texture2d");
break;
case TextureData::Type::Type_TextureCube:
json_obj.emplace("type", "texturecube");
break;
case TextureData::Type::Type_Undefined:
break;
};

auto wrap_mode_to_string = [](WrapMode mode) {
switch (mode)
{
case WrapMode::Clamp:
return "clamp";
case WrapMode::Mirror:
return "mirror";
case WrapMode::Repeat:
return "repeat";
};

return "";
};
auto filter_mode_to_string = [](FilterMode mode) {
switch (mode)
{
case FilterMode::Linear:
return "linear";
case FilterMode::Near:
return "near";
};

return "";
};

picojson::object wrap_mode;
wrap_mode.emplace("u", wrap_mode_to_string(data.m_sampler.tm0.wrap_u));
wrap_mode.emplace("v", wrap_mode_to_string(data.m_sampler.tm0.wrap_v));
json_obj.emplace("wrap_mode", wrap_mode);

picojson::object filter_mode;
filter_mode.emplace("min", filter_mode_to_string(data.m_sampler.tm0.min_filter));
filter_mode.emplace("mag", filter_mode_to_string(data.m_sampler.tm0.mag_filter));
filter_mode.emplace("mipmap", filter_mode_to_string(data.m_sampler.tm0.mipmap_filter));
json_obj.emplace("filter_mode", filter_mode);
}

CustomAssetLibrary::LoadInfo GameTextureAsset::LoadImpl(const CustomAssetLibrary::AssetID& asset_id)
{
auto potential_data = std::make_shared<TextureData>();
Expand Down
1 change: 1 addition & 0 deletions Source/Core/VideoCommon/Assets/TextureAsset.h
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@ struct TextureData
{
static bool FromJson(const CustomAssetLibrary::AssetID& asset_id, const picojson::object& json,
TextureData* data);
static void ToJson(picojson::object* obj, const TextureData& data);
enum class Type
{
Type_Undefined,
Expand Down

0 comments on commit b02b2c7

Please sign in to comment.