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VideoBackends / VideoCommon: add type enum to dictate whether a textu…
…re is a 2D texture, a texture array, or a cube map; support 2D texture type across backends Co-authored-by: TellowKrinkle <tellowkrinkle@gmail.com>
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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