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Allow custom textures to load from unicode paths. #1147

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merged 1 commit into from Sep 28, 2014

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RachelBryk
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u8 *temp = SOIL_load_image(textureMap[filename].c_str(), &width, &height, &channels, SOIL_LOAD_RGBA);
File::IOFile file;
file.Open(textureMap[filename], "rb");
u8* buffer = new u8[file.GetSize()];

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@skidau
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skidau commented Sep 28, 2014

Looks fine.

skidau added a commit that referenced this pull request Sep 28, 2014
Allow custom textures to load from unicode paths.
@skidau skidau merged commit 275226c into dolphin-emu:master Sep 28, 2014
@RachelBryk RachelBryk deleted the unicode-tex branch October 24, 2014 19:09
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