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Add wiimote tas input. #1213
Add wiimote tas input. #1213
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u16 x = irData[0] | ((irData[2] >> 4 & 0x3) << 8); | ||
u16 y = irData[1] | ((irData[2] >> 2 & 0x3) << 8); | ||
std::string ir = StringFromFormat(" IR:%d,%d", x, y); | ||
u16 x = 1023 - (irData[0] | ((irData[2] >> 4 & 0x3) << 8)); |
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wxStaticBitmap* bitmap; | ||
Control xCont; | ||
Control yCont; | ||
}; |
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Great work. |
xCont = CreateControl(wxSL_VERTICAL, -1, 100); | ||
yCont = CreateControl(wxSL_VERTICAL, -1, 100); | ||
zCont = CreateControl(wxSL_VERTICAL, -1, 100); | ||
zCont.defaultValue = 154; |
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