Common: add Json helper utilities for loading or saving to a file #12818
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I was doing this enough in a branch that I figured I should probably make some functions out of it. And hey, it turns out it can clean up a bit of our code in master too!
I tested all areas impacted: DiT, texture loading, and graphics mods.
(also JsonUtil.cpp wasn't added to the source file, which triggered the
SaturatingCast
error, so that was fixed based on our previous discussion)