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Destroy OpenMP #1510
Destroy OpenMP #1510
Conversation
Performance difference? |
Untested. |
Sanity difference: 10. |
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Why was this done? |
It was glitchy and slower than regular options. NVIDIA users were completely broken by it. |
Sorry, I don't see how this could break NVIDIA. This shouldn't affect the video backend at all ... |
I've used an NVIDIA with OpenMP enabled in pretty much everything I've waded through, and I've had absolutely no breakage. Where was this breakage? Was it actually slower, unlike the option stated? |
There's a setting in NVIDIA's drivers that (iirc) were defaulted at some point that made OpenGL + OpenMP incredibly slow. Overall, OpenMP is slower even without the glitches anyway, which is why it needed to be removed. |
Never had a default that did that. What were its advantages, and how were they dispelled? |
OpenMP has never been fast or good from my understanding |
A full explanation will be in the next progress report. |
OpenMP was supposed to add a performance boost for computers with more than two processor cores. |
It was supposed to; that doesn't mean it did. |
Alright, that works for me. I guess the builtin thing got optimized to the curb hard enough by Fiora to make it unnessecary? |
It would be nice to see something that can take advantage of more than On Fri, Nov 7, 2014 at 12:50 PM, Icekhaos notifications@github.com wrote:
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