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VertexLoaderARM64: Disable FORMAT_24B_6666 colors #2625

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@degasus degasus commented Jun 19, 2015

This "fixes" lots of strange colors on android. But I'm not able to debug what's wrong here :/

@@ -288,7 +288,7 @@ void VertexLoaderARM64::ReadColor(u64 attribute, int format, s32 offset)
else if (offset & 3) // Not aligned - unscaled
LDUR(scratch2_reg, src_reg, offset);
else
LDR(INDEX_UNSIGNED, scratch3_reg, src_reg, m_src_ofs);
LDR(INDEX_UNSIGNED, scratch3_reg, src_reg, offset);

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@Tilka Tilka changed the title VertexLoaderJitArm8: Disable FORMAT_24B_6666 colors VertexLoaderARM64: Disable FORMAT_24B_6666 colors Jun 19, 2015
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degasus commented Jun 21, 2015

This issue is fixed by #2638

@degasus degasus closed this Jun 21, 2015
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