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OGL: reimplement SSAA based on ARB_gpu_shader5 #3002

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merged 1 commit into from Sep 12, 2015

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degasus
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@degasus degasus commented Sep 7, 2015

So i965 shall support it again. GLSL 4.00 is a by far bigger requirement than ARB_gpu_shader5

So i965 shall support it again.
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degasus commented Sep 7, 2015

Meh, i965 will support it. On mesa 10.6.6, it does look like http://markus.members.selfnet.de/dolphin/i965-ssaa.png

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Wait, I'm confused -- is that screenshot with or without this patch? And why does it look like the spaceship is covered in bugs?

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degasus commented Sep 9, 2015

After this patch, and before #2986. In between, i965 doesn't support SSAA at all.

I think it's a driver bug because of dual source blend + sample shading. But this bug is already fixed within mesa git.

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Code changes look OK to me, someone else must sign off on OpenGL logic changes though.

Sonicadvance1 added a commit that referenced this pull request Sep 12, 2015
OGL: reimplement SSAA based on ARB_gpu_shader5
@Sonicadvance1 Sonicadvance1 merged commit 17ff069 into dolphin-emu:master Sep 12, 2015
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