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DolphinWX: Improve HBC banner scaling #3111

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merged 2 commits into from
Dec 2, 2015

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JosJuice
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Aspect ratios are now correct, and the scaling algorithm is better. The scaling still looks worse than in DolphinQt, but I don't know why. Maybe the quality of wxIMAGE_QUALITY_HIGH isn't especially high after all?

Needs testing with GC games when rendering at a 2x scale. I would also appreciate someone testing whether the white dots bug is fixed: https://bugs.dolphin-emu.org/issues/8899

The screenshot below can be compared to the ones in PRs #2958 (DolphinWX) and #2993 (DolphinQt).

* Makes HBC icons look better
* Fixes the issue with white dots appearing in downscaled images
* No longer subjectively better for GC banners according to comex
@JosJuice JosJuice changed the title DolphinWX: Improve banner scaling DolphinWX: Improve HBC banner scaling Sep 30, 2015
@shuffle2
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Doesn't HBC format include the name in xml or something? we only show boot.dol? :(

@JosJuice
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It does include the name in an XML file. DolphinQt handles it already, but not DolphinWX because we currently don't have a good way to parse XML there. The only thing I know about it is that Lioncash said that we don't have the wxXML module enabled.

@phire
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phire commented Oct 28, 2015

Enabling the wxXML module is easy enough.

@degasus
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degasus commented Dec 2, 2015

sounds like all comments does not apply to this PR at all. This is about banners, not about the text. So LGTM

degasus added a commit that referenced this pull request Dec 2, 2015
DolphinWX: Improve HBC banner scaling
@degasus degasus merged commit 4a40e7b into dolphin-emu:master Dec 2, 2015
@JosJuice JosJuice deleted the wx-banner-scaling branch December 2, 2015 15:20
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