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[DolphinWX] Added warning to Wii disc compression #3216
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FileName.append(".iso"); | ||
} |
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@@ -1292,3 +1298,14 @@ void CGameListCtrl::UnselectAll() | |||
SetItemState(i, 0, wxLIST_STATE_SELECTED); | |||
} | |||
} | |||
bool CGameListCtrl::WiiCompressWarning(const GameListItem* iso) |
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@@ -107,4 +107,5 @@ class CGameListCtrl : public wxListCtrl | |||
static size_t m_numberItem; | |||
static bool CompressCB(const std::string& text, float percent, void* arg); | |||
static bool MultiCompressCB(const std::string& text, float percent, void* arg); | |||
bool WiiCompressWarning(const GameListItem* iso); |
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Phrasing sounds off to me. I'd suggest something closer to: "Compressing a Wii disc image will irreversibly change the compressed copy by removing padding data." |
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@@ -107,4 +107,5 @@ class CGameListCtrl : public wxListCtrl | |||
static size_t m_numberItem; | |||
static bool CompressCB(const std::string& text, float percent, void* arg); | |||
static bool MultiCompressCB(const std::string& text, float percent, void* arg); | |||
static bool WiiCompressWarning(const GameListItem* iso); |
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LGTM |
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Looks good to me! |
[DolphinWX] Added warning to Wii disc compression
FifoCI detected that this change impacts graphical rendering. Here are the behavior differences detected by the system:
automated-fifoci-reporter |
Users have no idea that compressing Wii images screws with their file. Now they do.