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VideoCommon: Implement passive stereoscopic 3D #8069

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merged 1 commit into from May 12, 2019

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iwubcode
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@iwubcode iwubcode commented May 2, 2019

Passive 3d support was suggested years ago when stereoscopic 3d was initially created but never implemented. Users have since then created workarounds using external apps and shaders. After pulling my passive 3d monitor out of the closet, I decided to finally implement it!

@@ -324,7 +331,8 @@ void EnhancementsWidget::AddDescriptions()
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling "
"of depth if the necessary hardware is present.\n\nSide-by-Side and Top-and-Bottom are "
"used by most 3D TVs.\nAnaglyph is used for Red-Cyan colored glasses.\nHDMI 3D is "
"used when the monitor supports 3D display resolutions.\n\nHeavily decreases "
"used when the monitor supports 3D display resolutions.\nPassive is another type of 3D "
"used by some TVs\n\nHeavily decreases "
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Missing period.

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@stenzek stenzek left a comment

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LGTM

@stenzek stenzek merged commit 707266a into dolphin-emu:master May 12, 2019
@kroysoft
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Hi Guys,

first, let me thank or this great feature! I have a passive 3D LG monitor which can handle several different 3D formats - yet this one is the real king of them all, because from now on I don't even need to press the 3D mode toggle button under the screen, anymore! :) However, sometimes it's still good to switch back Dolphin from 3D to 2D (because of borken menu display of a game, for example). And that's the exact moment when it would be good to have at least the option for defining a hotkey - which unfortunately I didn't found it, neither with the latest nightly builds. Do you have the plan to add it to the GUI in the near future, perhaps? Thanks and wish you the best!

@iwubcode iwubcode deleted the passive_support branch February 25, 2023 00:45
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