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Support for motion controllers like the DualShock 4 #8352

Commits on Oct 26, 2019

  1. Add support for motion controllers via the CemuHook controller input …

    …protocol.
    
    This is done by:
    1) Implementing said protocol in a new controller input class CemuHookUDPServer.
    2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
    3) Suitably modifying the UI for configuring an Emulated Wii Remote.
    rlnilsen committed Oct 26, 2019
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  2. Controller Settings Dialog: Rename "Advanced" group box to "Common".

    The only setting inside, "Background Input", doesn't seem advanced to me, but it is used for both GC an Wii input.
    rlnilsen committed Oct 26, 2019
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  3. UDPServer: Add configuration UI.

    Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
    rlnilsen committed Oct 26, 2019
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Commits on Oct 27, 2019

  1. Wiimote Mapping UI: Motion Input tab: Rework mapping warning, add exp…

    …lanation of and button to open Alternate Input Sources window.
    rlnilsen committed Oct 27, 2019
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  2. Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShock…

    …UDPClient"/"DSUClient".
    rlnilsen committed Oct 27, 2019
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