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ShaderGenCommon: Rename WriteFmt() to Write() #9234

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merged 1 commit into from Nov 10, 2020

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@lioncash lioncash commented Nov 9, 2020

Now that we've converted all of the shader generators over to using fmt, we can drop the old printf-based Write() member function and perform a rename operation on WriteFmt() to turn it into the new Write() function.

All changes within this are the removal of a <cstdarg> header, since the previous printf-based Write() required it, and renaming. No functional changes are made at all.

Now that we've converted all of the shader generators over to using fmt,
we can drop the old Write() member function and perform a rename
operation on the WriteFmt() to turn it into the new Write() function.

All changes within this are the removal of a <cstdarg> header, since the
previous printf-based Write() required it, and renaming. No functional
changes are made at all.
@lioncash lioncash merged commit 0a2564a into dolphin-emu:master Nov 10, 2020
@lioncash lioncash deleted the rename-fmt branch November 10, 2020 03:08
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