ShaderGenCommon: Rename WriteFmt() to Write() #9234
Merged
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Now that we've converted all of the shader generators over to using fmt, we can drop the old printf-based
Write()
member function and perform a rename operation onWriteFmt()
to turn it into the newWrite()
function.All changes within this are the removal of a
<cstdarg>
header, since the previous printf-basedWrite()
required it, and renaming. No functional changes are made at all.