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chore: release 0.6.0 #69

Merged
merged 107 commits into from
Aug 31, 2023
Merged

chore: release 0.6.0 #69

merged 107 commits into from
Aug 31, 2023

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doodlum
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@doodlum doodlum commented Aug 31, 2023

  • Light Limit Fix feature
  • Miscellaneous optimisations and bug fixes
  • VR support for the lighting shader
  • VR support for the features Grass Collision, and Complex Parallax Materials
  • Implemented EASTL and DirectXMath
  • Switched submodule to CommonLibVR

doodlum and others added 30 commits August 17, 2023 19:38
Currently eyes do not match for particle lights and grids
Expanded test section of AddCachedParticleLights to include dimmer
calculation. This results in pulling in eye_Index and static lightFade
floats.
Testing showed that the WS values were the same across eyes; but there
was complexity since the lights were being added for each eye pass. By
simplifying to left eye, we avoid that bug.
doodlum and others added 26 commits August 30, 2023 10:39
build: update commonlibvr submodule
The early part of the log was being destroyed after loading the debug
level.
feat: allow user specific configs
@doodlum doodlum requested a review from alandtse August 31, 2023 21:25
@alandtse alandtse changed the title Preparation for 0.6.0 chore: release 0.6.0 Aug 31, 2023
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@alandtse alandtse left a comment

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LGTM

@doodlum doodlum merged commit b267e71 into main Aug 31, 2023
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4 participants