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I was successful with generating CMakeLists.txt from UnrealBuildTarget.exe. I had to replace all '' in file names to '/' now, I get an error:
"Cannot load settings from file '....MyProject.idea\misc.xml' Error on line 1: Content is not allowed in prolog. Please correct the file for content.
Here is the content of that file. It looks fine to me.
<file path="$PROJECT_DIR$/Engine/Binaries" /> <file path="$PROJECT_DIR$/Engine/Build" /> <file path="$PROJECT_DIR$/Engine/Content" /> <file path="$PROJECT_DIR$/Engine/DerivedDataCache" /> <file path="$PROJECT_DIR$/Engine/Documentation" /> <file path="$PROJECT_DIR$/Engine/Extras" /> <file path="$PROJECT_DIR$/Engine/Intermediate" /> <file path="$PROJECT_DIR$/Engine/Programs" /> <file path="$PROJECT_DIR$/Engine/Saved" /> </excludeRoots> </component>
The text was updated successfully, but these errors were encountered:
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I was successful with generating CMakeLists.txt from UnrealBuildTarget.exe. I had to replace all '' in file names to '/' now, I get an error:
"Cannot load settings from file '....MyProject.idea\misc.xml' Error on line 1: Content is not allowed in prolog. Please correct the file for content.
Here is the content of that file. It looks fine to me.
The text was updated successfully, but these errors were encountered: