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Update signtool plan #453
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Update signtool plan #453
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Changing to always generate manifest during build to reflect the decision that happened recently in #58
JohnTortugo
reviewed
Aug 9, 2018
@@ -16,7 +15,7 @@ that the binaries were actually signed. | |||
3. (S138) Arcade should sign its packages using the SignTool that is in the SDK. | |||
4. (S138 - S139) Refactor the SignTool to accomodate scenarios for other repositories. Examples of the changes are: | |||
- Convert to MsBuild task. | |||
- Accept a manifest file from different source (implicit or explicit). | |||
- Generate a manifest file during the build. |
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JohnTortugo
reviewed
Aug 9, 2018
@@ -5,8 +5,7 @@ The goal of the signing plan is to provide guidance on how the tier 1 (T1) produ | |||
- Leverage pre-existing solutions so that work isn't duplicated. | |||
- Where possible, avoid dependency on software installed on the machine to facilitate the consumtion of the tool accross the .NET Core repositories. | |||
- The consumption method of the SignTool should follow the [Methods for Consuming the .NET Core Shared Infrastructure Components](https://github.com/dotnet/arcade/blob/master/Documentation/Overview.md#methods-for-consuming-the-net-core-shared-infrastructure-components). | |||
- Signtool will need a manifest (list of files) in order to know what to sign. The manifest can be checked in (explicit) or | |||
can be generated during the build (implicit). | |||
- Signtool will need a manifest (list of files) in order to know what to sign. The manifest will be generated during the build (implicit). |
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JohnTortugo
approved these changes
Aug 9, 2018
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Changing to always generate manifest during build to reflect the decision that happened recently in #58