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Socket.Windows: support ConnectAsync(SocketAsyncEventArgs) for UDP, and Unix sockets #33674

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merged 5 commits into from
Apr 3, 2020

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@tmds tmds commented Mar 17, 2020

These are the changes from #787 that deal with making ConnectAsync(SocketAsyncEventArgs) work for non-stream protocols (like UDP) on Windows.

cc @stephentoub @antonfirsov @dotnet/ncl

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LGTM

@davidsh davidsh added this to the 5.0 milestone Mar 17, 2020
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davidsh commented Mar 17, 2020

We'll want to run Outerloop tests before this can be merged.

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small question/nit, otherwise looks good.

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antonfirsov commented Mar 19, 2020

Looks like there's no need to check _rightEndpoint: both ConnectAsync and BeginConnect will ensure that the sockets are bound in WildcardBindForConnectIfNecessary anyways, so we can get rid of this obscure logic.

@tmds with this change all tests are passing. It also includes an additional test for all connect variants to improve coverage.

@tmds tmds changed the title Socket.Windows: support ConnectAsync(SocketAsyncEventArgs) for non-stream protocols Socket.Windows: support ConnectAsync(SocketAsyncEventArgs) for UDP, and Unix sockets Mar 21, 2020
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/azp run runtime-libraries outerloop

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antonfirsov commented Mar 21, 2020

I'm guilty of not testing my proposal locally on Linux, and it looks like we have a bunch of related test failures, mostly specific to connect with IPv6 .

I guess we are still missing something about that obscure _rightEndPoint != null || remoteEP.GetType() == typeof(IPEndPoint) logic.

@@ -1160,6 +1168,13 @@ private unsafe SocketError FinishOperationConnect()
{
try
{
if (_currentSocket!.SocketType != SocketType.Stream)
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@antonfirsov @scalablecory also give this condition some thought. Personally, I'm fine if CI passes. You may have a better understanding of what SO_UPDATE_CONNECT_CONTEXT does to decide if this is the most appropriate check.

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This should match the logic for CanUseConnectEx. We need to call SO_UPDATE_CONNECT_CONTEXT if ConnectEx is used.

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I was thinking the same thing, though it seems the stream unix socket, which doesn't support ConnectEx, doesn't give an error when we set this socket option.
We added the check because UDP socket gave an error.

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tmds commented Mar 21, 2020

@antonfirsov , you can push commits to this branch.

@antonfirsov antonfirsov added the NO-MERGE The PR is not ready for merge yet (see discussion for detailed reasons) label Mar 21, 2020
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tmds commented Mar 31, 2020

@antonfirsov I noticed the failures are not Windows-only, I will investigate further.

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@tmds yes, they are mostly specific to Linux and IPv6 as far as I remember.

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tmds commented Apr 2, 2020

@scalablecory @antonfirsov CanUseConnectEx now has proper implementation. I included comments to explain what it does. Tests pass in CI. Can you take another look?

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Thank you! Will take a look shortly.

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/azp run runtime-libraries outerloop

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return (_socketType == SocketType.Stream) &&
(_rightEndPoint != null || remoteEP.GetType() == typeof(IPEndPoint)) &&
(remoteEP.AddressFamily != AddressFamily.Unix);
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I wonder if @stephentoub's #33674 (comment) also applies to AddressFamily ? Wouldn't it be more future proof to use the condition (remoteEP.AddressFamily == AddressFamily.InterNetwork || remoteEP.AddressFamily == AddressFamily.InterNetworkV6) instead?

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I have no preference for remoteEP.GetType() == typeof(IPEndPoint) vs (remoteEP.AddressFamily == AddressFamily.InterNetwork || remoteEP.AddressFamily == AddressFamily.InterNetworkV6), so I kept the check as it was.

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LGTM, and all test failures are unrelated. If someone else can confirm, I think we are safe to merge.

@antonfirsov antonfirsov removed the NO-MERGE The PR is not ready for merge yet (see discussion for detailed reasons) label Apr 3, 2020
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looks good to me.

@scalablecory scalablecory merged commit b755ba9 into dotnet:master Apr 3, 2020
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