Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

travelTo Mechanics #53

Closed
jernaumorat opened this issue Oct 11, 2013 · 2 comments
Closed

travelTo Mechanics #53

jernaumorat opened this issue Oct 11, 2013 · 2 comments
Milestone

Comments

@jernaumorat
Copy link

When Engine.travelTo() is called, instead of moving to the specified module, it increments the panelIndex to the supposed location of the module. In normal gameplay, this shouldn't be an issue, but I am writing a little bit of extra content (a new tab) and this suddenly becomes an issue. I will start trying to find a solution for this, but if anyone else has any suggestions or other input, I'd appreciate the help. I'm experienced in JS, but not so much with reading other people's syntax.

For the time being, I've worked around this with the :nth-child selector.

@groteworld groteworld modified the milestone: ADR v1.4 Oct 8, 2014
@ghost
Copy link

ghost commented Feb 10, 2015

I will fix this send a new pull request

@gitupofftheflooranddosomework
Copy link
Contributor

should be closed, this is no longer an issue

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants