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Added integration with eglot (godotengine#122)
Fixes godotengine#121. * gdscript-eglot.el gdscript-eglot-version: added customizable option for the godot version in use. (gdscript-eglot-contact): added function to allow `eglot' to find the godot LSP port. * gdscript-mode.el Commmentary: double space after period. (require 'gdscript-eglot): require this new file. (with-eval-after-load 'eglot): tell eglot how to find godot LSP.
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;;; gdscript-eglot.el --- Integration with eglot -*- lexical-binding: t; -*- | ||
;; | ||
;; Copyright (C) 2023 GDQuest and contributors | ||
;; | ||
;; Author: Ruijie Yu <ruijie@netyu.xyz> | ||
;; URL: https://github.com/godotengine/emacs-gdscript-mode/ | ||
;; Version: 1.0.0 | ||
;; Package-Requires: ((emacs "26.3")) | ||
;; Maintainer: nathan@gdquest.com | ||
;; Created: June 2020 | ||
;; Keywords: languages | ||
;; | ||
;; This file is not part of GNU Emacs. | ||
;; | ||
;; This program is free software; you can redistribute it and/or modify | ||
;; it under the terms of the GNU General Public License as published by | ||
;; the Free Software Foundation, either version 3 of the License, or | ||
;; (at your option) any later version. | ||
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;; This program is distributed in the hope that it will be useful, | ||
;; but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
;; GNU General Public License for more details. | ||
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;; You should have received a copy of the GNU General Public License | ||
;; along with this program. If not, see <https://www.gnu.org/licenses/>. | ||
;; | ||
;;; Commentary: | ||
;; | ||
;; Handles the configuraiton of eglot. | ||
;; This supports `gdscript-mode' using `eglot'. | ||
;; | ||
;;; Code: | ||
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;;;###autoload | ||
(defgroup gdscript-eglot nil | ||
"Configurations in gdscript related to `eglot'." | ||
:group 'gdscript) | ||
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;;;###autoload | ||
(defcustom gdscript-eglot-version 4 | ||
"The version of godot in use." | ||
:type 'integer) | ||
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;;;###autoload | ||
(defun gdscript-eglot-contact (_interactive) | ||
"Attempt to help `eglot' contact the running gdscript LSP. | ||
Returns a list (HOST PORT) if successful, nil otherwise. See the | ||
last definition of CONTACT in `eglot-server-programs' for | ||
definitions of HOST, PORT, and INTERACTIVE. | ||
For more context, see | ||
https://lists.gnu.org/archive/html/bug-gnu-emacs/2023-04/msg01070.html." | ||
(save-excursion | ||
(let* ((cfg-dir (or (getenv "XDG_CONFIG_HOME") "~/.config")) | ||
(cfg-buffer | ||
(find-file-noselect | ||
(expand-file-name | ||
(format "godot/editor_settings-%d.tres" | ||
gdscript-eglot-version) | ||
cfg-dir))) | ||
(port | ||
(with-current-buffer cfg-buffer | ||
(and | ||
(re-search-forward | ||
(rx "network/language_server/remote_port" | ||
(* space) ?= (* space) | ||
(group (+ digit))) | ||
nil t) | ||
(string-to-number (match-string 1)))))) | ||
;; then return the host-port list when found | ||
(and port (list "localhost" port))))) | ||
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(provide 'gdscript-eglot) | ||
;;; gdscript-eglot.el ends here. |
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